No Way Home’s VFX Work Continued Even After the Film Hit Theaters

Scott Edelstein, VFX supervisor for No Way Home, says he and his team were still working on certain scenes weeks after the movie was in theaters.

Spider-Man: No Way Home‘s visual effects team was still working out the kinks in some scenes even after the movie was in theaters.

Spider-Man: No Way Home premiered exclusively in theaters on Dec. 17, but the film’s VFX supervisor Scott Edelstein from Digital Domain said that he and his team were still working on certain scenes until the middle of January 2022. “We’re always kind of pushing that envelope, especially on Marvel films,” Edelstein told ComicBook.com. “I think we started becoming involved around February-ish, started developing these kinds of things like March, where we’re building assets and figuring out Sandman and starting to build the hybrid environment.”


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Prior to the release of No Way Home, it was reported in early December 2021 that the film still hadn’t been completely finished, which Edelstein confirmed. “So you’re talking about quite a bit of time before the movie releases, which was in December,” he continued. “So I think that we delivered final shots into the second week of December or something like that. It was really, really close. If they’re not going to do stereo on a show or have a 3D release or something like that, then really you can go right up until it comes out theaters nowadays with digital releases and everything, right?”


Edelstein explained that the VFX work continued on No Way Home right up until its theatrical release, though there are some shots that would be added for its digital and video releases, as well as for behind-the-scenes content. “We’re picking that stuff up and running with it all the way up to the end, really,” he said. “And sometimes, even after saying the feature film delivers to the North American audience, they’ll want to add shots or do additional shots for like the video release or behind the scenes and this and that. I think we were still doing shots like into mid-January or something, on the show that’s delivered in December.”


Spider-Man: No Way Home was certainly VFX heavy, especially with the inclusion Spider-Man villains from previous franchises, such as Willem Dafoe’s Green Goblin and Alfred Molina’s Doctor Otto Octavius, whose tentacles will no longer be puppets like they were in the 2004 Sam Raimi film, but now entirely created using VFX. Director Jon Watts also said that the coronavirus (COVID-19) pandemic turned what would normally be the simplest of shots, like Tom Holland’s Peter Parker walking down the street, into “multilayered VFX” efforts.

Spider-Man: No Way Home goes on sale digitally on March 22 and arrives on 4K Ultra HD and Blu-ray on April 12.


KEEP READING: Spider-Man: No Way Home Reveals 4K Ultra HD, Blu-ray Box Art

Source: ComicBook.com

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